Service Layer

  • compatible with using on Controller

Dependency Injections

  • Sync/Async, static/non-static/status/tournament apis (auto generated class) [CLASS]
RiotGamesApi.LolApi
  • api rate limiter for non-static-api/tournament-api (default: 20 requests in 1 sec, 100 requests in 2 minutes)
RiotGamesApi.Libraries.Lol.Models.ApiRate //class
  • caching static-api (default: false)
RiotGamesApi.Interfaces.IApiCache //interface