Release Notes, v1.8.10.306
over 7 years ago by mustafa salih aslım
- rate-limit is configured with new rules reference: https://developer.riotgames.com/rate-limiting.html
- X-App-Rate-Limit can be changeable
X-Method-Rate-Limit | DEFAULT RATE LIMIT |
---|---|
/lol/match/v3/matches/{matchId} /lol/match/v3/timelines/by-match/{matchId} | 500 requests / 10 seconds |
/lol/match/v3/matchlists/by-account/{accountId} /lol/match/v3/matchlists/by-account/{accountId}/recent | 1,000 requests / 10 seconds |
static-data-v3 endpoints | 10 requests / 1 hour |
All other endpoints | 20,000 requests / 10 seconds |
X-App-Rate-Limit | DEFAULT RATE LIMIT |
---|---|
non-static-v3 endpoints | 20 requests every 1 seconds 100 requests every 2 minutes |
Changelog
- broken: custom X-Method-Rate-Limit is DEPRECATED
- broken: custom match X-Method-Rate-Limit is DEPRECATED
- added: new X-Method-Rate-Limit for all static-api (as mentioned in above link)
- added: new X-Method-Rate-Limit for match api (as mentioned in above link)
- improved: custom X-App-Rate-Limit
- improved: RateLimitBuilder now very flexible for feature apis (for open-source)
- improved: exceeding rate limit exception is more understandable (detailed)
- known: library is separated to two library [RiotGamesApi.AspNetCore, RiotGamesApi.AspNetCore.RiotApi], so in the future all api function will move to second library, so using reference will be changed, first library only for .net core feature
- added: